Digital illustrator and 3d modeler | Olsen Portfolio

Sunday, May 20th · 2012
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Most recent portfolio addition

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Description:

I was approached by Stephane Corriveau, a close friend of mine in need of some sort of athletic image to go along with the statement:
'BIG BIG'. Kowing he is a big fan of lamborghini and its bull emblem, I decided on a body built bull as the heart and soul of this piece!

Highlights - key resume attributes

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Twelve years experience as a digital artist.
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College graduate from two year diploma program majoring in animation for television.
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Corporate employers include world renown electronic gaming giants such as Electronic Arts (current) and Ubi Soft Entertainment.
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Sorry, currently not seeking any employment / freelance opportunities.

Skill sets - key experiences and knowledge

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Experienced with applications such as Adobe Photoshop, Autodesk 3DS Max and Softimage.
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Possesses skill sets to produce work spanning from digital illustrations and game assets (including, but not limited to, Graphic User Interfaces, 3d environnment / prop modeling & texturing) to marketing / advertising and graphic design.
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Web development skills include XHTML, CSS and PHP.
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Competent using Windows & Mac Operating systems.

About - Personal Info

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Born and raised in Ottawa Ontario, Norm Olsen is a digital artist currently residing in Montréal, Quebec.

Having graduated with a diploma in animation, he has chosen to branch off into the electronic entertainment industry where he honed his skills in 3d environment and prop modeling and texturing. His work includes settings found in Splinter Cell: Chaos Theory as well as Rainbow Six: Vegas to name a few!
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